Interactive

What interested me about digital media was the interactive properties and collaborative potential for storytelling and immersive narrative. Designing websites that are functional and informative without sacrificing the art and excitement is a driving force behind the work that I do online.

 

Games

After getting my start in animation, working on such productions as Space Jam and The Undergrads, I moved into the 2D animation department for a small games company. Since then I've been steadily working in games, creating mobile and web-based products predominantly for Canadian kids content.

 

VR&AR

Diving into VR back in 2013 with the recently kickstarted Oculus Rift, I had the privilege of leading the charge on several high-profile projects. After leading the team to the first Emmy® win for a VR project in 2015 (Outstanding Visual Design And User Experience) with FOX's Sleepy Hollow, I applied my experience in immersive storytelling to this novel technology.